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P1 a1 pipelining

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A games console's processor splits each instruction into three stages: fetch, decode and execute. Each stage takes one clock cycle.

(a) Explain how pipelining raises the number of instructions completed per second. [2]

(b) Calculate how many clock cycles it takes to complete 6 instructions without pipelining and with a three-stage pipeline. Assume the pipeline never stalls. [2]

[4]